I tried this so far
local PathFindingService = game:GetService("PathfindingService")
local Workspace = game:GetService("Workspace")
local Erig = Workspace.Enemy
local EHumanoid = Erig.Humanoid
local rayParams = RaycastParams.new()
local rayOrigin = Erig:GetPivot(CFrame.Position)
local rayDirection = Vector3.new(100, 100, 0)
local raycastResult = Workspace:Raycast(rayOrigin, rayDirection, rayParams)
print(raycastResult)