#NPC will do animation when dialogue starts

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prisma bramble
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i want animation to start playing when player will Press E and start dialogue (npc will use that animation for once and then stop)

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Scripts i use

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For dialogue

karmic path
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I'd have a dialogue function, your SetText if close enough, just while it setText play animation the stop it after your Dialogue Timer is finished or the player inputs smt

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do you understand how the animation stuff works?

prisma bramble