ts doesnt work
Server:
local EquipHandler = {}
local RS = game:GetService("ReplicatedStorage")
local Event = RS.Events:WaitForChild("EquipEvent")
function EquipHandler.Start()
Event.OnServerEvent:Connect(function(plr, Action)
local Char = plr.Character
local RightArm = Char:WaitForChild("Right Arm")
local Tool = Char:WaitForChild("MedievalSword")
local Bodyattach = Tool:WaitForChild("Bodyattach")
print(Action)
if Action == "Equipped" then
local Motor6D = Instance.new("Motor6D")
Motor6D.Parent = RightArm
Motor6D.Part0 = RightArm
Motor6D.Part1 = Bodyattach
end
end)
end
return EquipHandler
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