#NPC rig problems

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hollow magnet
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I made an NPC rig that chases you and damages you, but i made 4-5 npc's and when they all chase you at the same time/make contact with eachother, the npc rigs end up killing eachother and they dont respawn. I think this is because they are humanoid rigs but I don't know how to fix it

left swift
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In your script detect if the touching character is a player if it isnt dont damage it

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Very easy

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if game.Players:GetPlayerFromCharacter(hitChar) then return end