#How could i make the rig walk over to the mouse location

1 messages · Page 1 of 1 (latest)

dapper niche
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How can i script for it to walk to it, it doesnt do walk or anything, and i dont get any errors

vital ridge
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Character.position = click.position

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Hope this helps

dapper niche
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wouldnt that js tp it tho

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i need the character to like

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move there

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like walk over

slate plaza
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Tween it

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tweenInfo = TweenInfo.new([however long you want it to take])

Goal ={Position = click.Position}

Tween = tween.creat(goal, info, part)

Tween:play

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Not sure abt the order but you get what I mean

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If you want to be extra you can make a function that gets the studs from the rig to the end location and give it a fixed studs per second and get the time it needs to take that way

exotic python
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Ik it’s late but it’s because humanoid:Move must be called continuously

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Another detail however is that Humanoid:Move takes a direction Vector relative to the humanoid root part so it wouldn’t go in the right direction unless you get the direction vector by subtraction. An alternative that will allow you to call it once Humanoid:MoveTo() which will finish for yourself and does take a position

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Technically tween would get you to the target although there will be no animation I think