#PathFinding

1 messages · Page 1 of 1 (latest)

woven fern
dusty igloo
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where is code brother

woven fern
dusty igloo
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so the characters dont go to the place when you buy them?

woven fern
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they should go to the green things

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in bases

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its like theyre too dumb to go there

dusty igloo
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it might have to do with the agent attributes

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each character can be different

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in size and stuff

woven fern
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what settings is good

dusty igloo
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theres no good settings, you just need to match it up with the character

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for example, agent height is the height of your character

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the agent radius is how wide your character is

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also it might be because of an issue when you buy a character and thats why the pathfinding seems a bit late

woven fern
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well my old method is tween them, but i wanted to make a better one

south forgeBOT
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studio** You are now Level 9! **studio

woven fern
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should i just go back to tween

dusty igloo
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uhhh

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if you do

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make sure the character goes through walls

woven fern
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ye they do

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pathfinding is the best and smooth but shit so dumb

knotty pawn
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Like ur trail shop for ex

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Maybe u should do something so the noobs cant collide with the shops or some obstacles