#overlapping timers

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fluid torrent
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Hello, so in this function here, whenever its called im trying to make it so whenever the player who has the coin, if they get touched by another plr, the function assigncoin runs and it assigns the coin to them, however the problem im having is that, whenever a player touches another, it registers way too many hits and the timers end up overlapping and doubling and even tripling the amount of times that the assign coin function gets launched, can anyone help me figure out how to not overlap the hits.