Hello, I'm working on this RPG game on Roblox called Project ML, and I wanna make it feel like a full game, with save files, stats, progress, the whole package.
The game is split into multiple experiences (like multiple “places” under one universe).
There's:
A Main Menu place (where you pick your save file, choose singleplayer or multiplayer)
A Singleplayer experience
A Multiplayer experience
Now here's the problem I ran into:
When a player selects a save file in the main menu and chooses to play, I need to send their game progress (like their stats, items, position, what bosses they beat, etc.) to the other experience.
Thanks in advance guys