#why wont it work? i checked everything, so why wont the body velocity add and make the player dash?
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local Character = Player.Character
local force = Instance.new("VectorForce")
local att0 = Instance.new("Attachment")
att0.Parent = Character.PrimaryPart
force.Attachment0 = att0
force.Parent = Character.PrimaryPart
force.Force = Character.PrimaryPart.CFrame.LookVector * 1000
force.ApplyAtCenterOfMass = true
force.RelativeTo = Enum.ActuatorRelativeTo.World
ohhhh thats why