im trying to make a prop hunt game so ive got the "morph" working but now when the player is the prop, it falls over very easily and cant walk over something small like the grey part i show in the pic. i have auto rotate set to true and the Hip height at 1.8.
for context the custom physical properties are as follows:
density: 0.0001
elasticity:0
elasticityweight: 100
friction and frictionweight: 0
(note ive also tried with non-custom physics properties and it still had the same issues)
my question is if i have a character animation, would that lessen the chance of them falling over? (preferably id like to solve it instead tho, thats sort of last resort)
does someone know a fix for this? thanks in advance
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