#best .touched() way???

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obtuse gale
#

i cant find any good tutorials on hitboxes and .Touched() fires every single time anything changes
any other foolproof way

grim cypress
#

Or in other words what are you looking for

heavy lagoon
novel beacon
# heavy lagoon If you're trying to look for a better method for hitbox detection .Touched isn't...

to add to that, the hitbox is a part that you can say make by using Instance.new("Part"), here you can set the values.

another reliable thing you can use is workspace.Raycast() which allows you to send a ray that detects parts, it has an origin (it's starting position), the direction it's going in (relative to the origin), and parameters which allows the ray to pass through certain objects!

if you want more detailed info, refer to the roblox document!

obtuse gale