#transferring skills to the new dummy humanoid in starterplayerscript

1 messages · Page 1 of 1 (latest)

crisp kettle
cunning quarry
crisp kettle
cunning quarry
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yea

crisp kettle
cunning quarry
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Show code

crisp kettle
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The script work fine the animation everything i tested before changing to dummy charactere

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But like

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When i changed the starter character to dummy

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I had to even recode the camera or even the movement

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And now that ive done that

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I need to make so the skill work

cunning quarry
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Camera focus needs to be changed to humanoid

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There’s prolly a check that’s failing to pass

crisp kettle
lofty adderBOT
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studio** You are now Level 2! **studio

crisp kettle
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It workgood like you see

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But now that i changed to dummy humanoid (for futur customization) its not working anymore

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The skill doesnt launch

crisp kettle
manic compass
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Showing the script helps a lot

crisp kettle
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Ill show when im back home

cunning quarry
crisp kettle
cunning quarry
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Also you should define your character in the tool activated function, not before the tool is activated

crisp kettle
cunning quarry
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Also make sure you’re using prints and else to see which statements are failing to pass

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repeat wait() until p.Character isn’t needed

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You can’t activate a tool if there is no character

crisp kettle
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oh i see

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aight tysm bro