#R6 Blocky Character Help

1 messages · Page 1 of 1 (latest)

sly verge
#

Can someone please heal me with this script? I made a script that makes the players be blocky, and i also made some r6 animations, the game player avatar is in r6 but the player isnt blocky.
function PlayerJoined(Player)
local function RemoveMeshes(Character)
local Humanoid = Character:WaitForChild("Humanoid")
wait()
local CurrentDescription = Humanoid:GetAppliedDescription()

    CurrentDescription.Head = 0
    CurrentDescription.Torso = 0
    CurrentDescription.LeftArm = 0
    CurrentDescription.RightArm = 0
    CurrentDescription.LeftLeg = 0
    CurrentDescription.RightLeg = 0
    Humanoid:ApplyDescription(CurrentDescription)
end
Player.CharacterAdded:Connect(RemoveMeshes)

end

Players.PlayerAdded:Connect(PlayerJoined)

This is the script. I have changed the game players' avatar to be R6 in the games settings, and added animations in StarterCharecterScripts but some animations like walk doesnt work and my charecter doesnt change to a blocky R6 charecter. Please help me!!!

#

R6 Blocky Character Help

#

Please help me 🙏 🙏

maiden hearth
#

You can override player's choice of body parts in Game Settings > Avatar

sly verge
#

Yeah I tried that, but doesn't let me.

sly verge
#

any1 else?