script:` --main stuffs--
local gui = script.Parent
local textbox = script.Parent.Textbox
local textlabel = script.Parent.Textbox.TextLabel
local player = game.Players.LocalPlayer
local dialogueFolder = game.Workspace.dialogueFolder
local placeholderdialogue = dialogueFolder.placeholderdialogue
--variables--
gui.Enabled = false
textbox.Visible = false
--functions--
local function writeText(text,waitTime)
player.Character:WaitForChild("Humanoid").WalkSpeed = 0
player.Character:WaitForChild("Humanoid").JumpPower = 0
gui.Enabled = true
textbox.Visible = true
textlabel.Text = text
task.wait(waitTime)
end
local function endDialogue()
player.Character:WaitForChild("Humanoid").WalkSpeed = 16
player.Character:WaitForChild("Humanoid").JumpPower = 50
gui.Enabled = false
textbox.Visible = false
textlabel.Text = ""
end
--Dialogues--
placeholderdialogue.Triggered:Connect(function()
placeholderdialogue.Enabled = false
writeText("PlaceHolder",2)
writeText("PlaceHolder",2)
endDialogue()
placeholderdialogue.Enabled = true
end)`