#Stop Linear Velocity from overwriting outside forces.

1 messages · Page 1 of 1 (latest)

solar spindle
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Exactly what the title says. I want to allow the player to be affected by outside forces (getting launched by parts with high velocity, etc) even when being moved by a Linear velocity. Is there a way to do this without reverting back to body velocities (eek)?

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messi i hope you know

lime hatchBOT
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studio** You are now Level 1! **studio

solar spindle
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your messages are being deleted

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like immediately

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what did you do 🙏

lime hatchBOT
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studio** You are now Level 1! **studio