#How tu use a keyframe sequence as the walking animation ?
1 messages · Page 1 of 1 (latest)
Anyway it works now
If you want
wait(3) -- Ensure character is fully loaded
local character = script.Parent
local walkAnim = character:WaitForChild("Animate"):WaitForChild("walk"):WaitForChild("WalkAnim")
walkAnim.AnimationId = "rbxassetid://YOUR_ANIMATION_ID"
(you have to put the animation objet in the replicated storage with the Id as the name juste in case)
uh idk if you can on literal key frame sequences but try use animation spoofer