#Ragdolling players looks unbeliveably laggy
1 messages · Page 1 of 1 (latest)
my code (serverscriptservice)
local ragdoll = Instance.new("BoolValue")
ragdoll.Name = "Ragdoll"
ragdoll.Parent = char
char:GetAttributeChangedSignal("IsRagdoll"):Connect(function()
if char:GetAttribute("IsRagdoll") then
RagdollModule:Ragdoll(char)
else
RagdollModule:unRagdoll(char)
end
end)
Your code has some parts missing
What is your ragdoll modual
NotDavids ragdoll
Developer Forum | Roblox
I spent a long time trying to find a good ragdoll module for combat but I couldn’t find one, I ended up making one, enjoy. 👌 Download or View Script Download Link: https://create.roblox.com/store/asset/83582596074764/NotDavids-Ragdoll-Module Client-Side in StarterCharacterScripts --// Services local Players = game:GetService("Players")...
I would have to idea how to debug this then.
Yo i have my own ragdoll system that works pretty good, would you like to see?
its not too complicated either
This is the only function needed, Just put the char u want ragdolled and a timer
yea
DMS