#bit confused on how to make functions stop connecting..

1 messages · Page 1 of 1 (latest)

lone imp
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so i want the MouseButton1Down connection happening in that for loop in the bottom to go away when closeDialogue or changeDialogue happen but im not really sure how

im sure it has something to do with :Disconnect() but idk how to call it since the function is local

unkempt obsidian
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shrimple

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that's how you make it more global

lone imp
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ok

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but if i put that in a

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loop doesnt that make it only accessable though that loop