can somebody help me figure out how to make my script ignore the thumbstick when using .TouchedMoved
if input.UserInputType == Enum.UserInputType.Touch then
xAngle = xAngle-input.Delta.x*0.4
--Clamp the vertical axis so it doesn't go upside down or glitch.
yAngle = math.clamp(yAngle-input.Delta.y*0.4,-80,80)
end
end)```