#2 questions hitbox,catching

1 messages · Page 1 of 1 (latest)

prisma silo
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do the basics first

flat sinew
buoyant trail
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Dont use a jersey, just use an invisible part for a hitbox.

silver shardBOT
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studio** You are now Level 2! **studio

flat sinew
flat sinew
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with the animation part now i cant get the animation working

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its suppose to be like this

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but in game it looks like this

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they barley go up then go down

silver shardBOT
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studio** You are now Level 1! **studio

spark hatch
# flat sinew they barley go up then go down

I THINK, I'm not SURE because I've never had this problem before but it could be because of the animation priority. In roblox there is different animation priorities and I'm guessing since the catch animation is at a lower priority than say the roblox's default idle animation, the animation "weight" which just means it's influence on your character, isn't overwritting the idle animation's hand movement

flat sinew
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It’s because I wasn’t on action 2

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Could you help with my other one?

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That one I’ve been struggling for a couple of days

silver shardBOT
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studio** You are now Level 1! **studio

flat sinew
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It’s Catching

spark hatch
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oh like how to implement it

flat sinew
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So when the player clicks it plays the animation

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And right now the football catches on touch instead of click

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And I would like the football to bounce off or go past the player if they don’t click

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But I either make the ball keep going when it hits the ground or when I click to pick it up it disappears

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Here’s the thing