#Jumping on M1

1 messages · Page 1 of 1 (latest)

floral stone
pine sluice
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set jumpheight to 0 while in m1 animation

floral stone
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i tried it doesn't work for some reason @pine sluice

crimson fern
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tell me if this works @floral stone

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blocks the jump by binding a sink action to the Spacebar during the attack’s lock period.

floral stone
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bro ContextActionService:BindAction() only works on local scripts mine is server

crimson fern
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this is way harder than i imagined

flat onyxBOT
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studio** You are now Level 2! **studio

pine sluice
limpid flower
main palm
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also for playanimation doesnt animations destroy itself after it ends

trail umbra