It looks normal when played in the animation editor but in game it looks odd
local AnimationId = 114887670363450 --//Put in the id here
local Animation = Instance.new("Animation") Animation.AnimationId = ("rbxassetid://114887670363450"):format(AnimationId)
local AnimationTrack = script.Parent.Humanoid:LoadAnimation(Animation) AnimationTrack.Looped = true AnimationTrack:Play()```
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