#Animation help
1 messages · Page 1 of 1 (latest)
this cant be fixed
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dyk how ppl fix it?
alr
hmmm ok ill try it out
wait let me show an clip of what I mean
you prob want the slide to be like this
but the physics in roblox arent like that
except when youre ragdolled
you can see the difference
so
you somehow have to detect when the player is on a corner wedge or stairs
and then rotate the humanoidrootpart
Im not sure tho
this is my thought
maybe fire raycast down, get the angle and simply edit the motor6d that connects the Humanoidrootpart to the torso by that angle?
dot product