#input not detecting
1 messages · Page 1 of 1 (latest)
try
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(input, gpe)
if gpe then return end
-- add code
end)
nvm
the reason is, is that you are using a regular script not a local script
make sure to use a local script
@heady swallow
also light mode breaks scripts
this is the sort of propaganda I can get down with