local EmitPart = Instance.new("Part", workspace)
EmitPart.Anchored = true
EmitPart.CanCollide = false
EmitPart.Transparency = 1
EmitPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,-2.9,0)
for _, particle in rs:FindFirstChild("UnderAura"):GetDescendants() do
if particle:IsA("ParticleEmitter") then
if particle.Parent.Parent == EmitPart then
local emitcount = particle:GetAttribute("EmitCount")
particle:Emit(emitcount)
print("particles emitted")
end
elseif particle:IsA("Attachment") then
particle.Parent = EmitPart
end
end
``` This is the code
#Why aren't My particles emitting (SOLVED)
1 messages · Page 1 of 1 (latest)