#Make a player unnafected by gravity

1 messages · Page 1 of 1 (latest)

still solar
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so i would like a way to make the player go up in a specific way. For this i used the tween service on the humanoid root part. In itself the motion is perfect BUT, gravity is making the player fall down, and the tween teleports him up making up a weird glitchy look. the player is held up at the end via a force but using that force during the tween just makes the player stuck in space

https://gyazo.com/ecf13d8eca3716222cc925dd690dd9ef

shell isle
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can't you change the gravity property of workspace?

still tartanBOT
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studio** You are now Level 4! **studio

still solar
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wouldn't that just stick him in place

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ill try it rq

shell isle
still solar
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it fixes the problem but i still need the player to be able to turn, however i think i remember some way of doing it with CFrame but i completly forgot how do you know it?

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also wont i need to constently comunicate the mouse pos from client to server?

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on the character's CFrame?

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i iwll need to communicate the mouse pos from client to server for as long i need the player to look at the mouse then no?

west moon
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Change the gravity in a LocalScript

bronze jay
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anchored is the best way to do tweens for players though

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unless you want other physics to affect the tween i guess