so i would like a way to make the player go up in a specific way. For this i used the tween service on the humanoid root part. In itself the motion is perfect BUT, gravity is making the player fall down, and the tween teleports him up making up a weird glitchy look. the player is held up at the end via a force but using that force during the tween just makes the player stuck in space
#Make a player unnafected by gravity
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can't you change the gravity property of workspace?
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that would change it for all players
wouldn't that just stick him in place
ill try it rq
what about a local script
it fixes the problem but i still need the player to be able to turn, however i think i remember some way of doing it with CFrame but i completly forgot how do you know it?
also wont i need to constently comunicate the mouse pos from client to server?
on the character's CFrame?
i iwll need to communicate the mouse pos from client to server for as long i need the player to look at the mouse then no?
LocalScript
Change the gravity in a LocalScript