#Problem with saving custom attribute on a tool with datastores
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
How do I save a player's tools so they keep them after leaving or resetting? I already save the tools with DataStore and that works but each tool has a "Mutations" string attribute that doesn’t get saved or restored. How can I include that?