#im trying to make an m1 to punch system i need help

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stark pike
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i was wondering how u can make the hitbox(part) face the direction the player is also facing, how can i fix

static quailBOT
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studio** You are now Level 3! **studio

royal mesa
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well its kind of easy

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so first if u have a combat animation inside starterplayerscripts

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then create a part make it transparent and cancollide true

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you can put the part in workspace

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or if u are using replicatedstorage then put it there

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after than insert a local script into that part

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also make sure to name the part Hitbox

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then in the script make something so that on your hitbox will appear on m1 and will be infront of the player (use Vector3 idk)

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and yeah thats pretty much it

tepid python
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cframe fellas cframes

stark pike
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ye i just realized earlier thats the difference between cframes and vector

royal mesa
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i tried it

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but it requiers a much more complicated script