#Needed help with proximity prompt
1 messages · Page 1 of 1 (latest)
i just need to get how to make a difference for clien because if i make local script itll make only for player and server cant make other function, but serverside idk how
I would just make the proxies on the client side. (all steal, other than his own of course).
Then just communicate which one the client thinks was activated to the server.
Sanity check it (distance check)
Then base sell/steal code off of that
thanks