#I made a script that makes a viewmodel that matches the players arms, but it moves the player slight
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hm
If you want info or anything about how it works, just ask\
im thinking
mass
tool
make it massless
had the same problem a while ago, make a new collision group called "cannotCollide", make sure it can't collide and set the arms to that
Do you just mean to set CanCollide to false for all the parts
no
im happy helping you