hello I am new to Roblox scripting, and I need help on this issue. I am trying to achieve making a car destroy after when it flips upside down, I managed to do that sucessfully. But when I walk into the rangePart, which is used for spawning the car when the player gets within a certain range, It doesn't want to respawn again.
NOTE: I spawned the car upside down on purpose for debugging purposes, and i also have all the boolean variables printed for debugging purposes. I really need help, thank you.
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