#Scaling models problem..
1 messages · Page 1 of 1 (latest)
Just make a local variable called "originalSize" that is the part of model, then make a Vector3.new and * 2 or *3 that specific axis, now for a model that is a bit more complicated as you have to loop through all the parts using ipairs and then change the size on every part (use GetDescendants).
Ok but what if in the parts of my model I have sphere or a cylinder.. Because they can't scale on all seperated axis independetly