#Scaling models problem..

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shadow igloo
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I'm working on recreating the basic functions of studio. I've done the Moving and Rotating system and I'm on the scaling one. I was wondering if its possible to scale MODELS by seperated axis, like stretch them following an axis. The property scale and function :ScaleTo only work on all axis at same time as long as I know..

dense acorn
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Just make a local variable called "originalSize" that is the part of model, then make a Vector3.new and * 2 or *3 that specific axis, now for a model that is a bit more complicated as you have to loop through all the parts using ipairs and then change the size on every part (use GetDescendants).

shadow igloo