#Help I'm stuck making an NPC walking around my town,

1 messages · Page 1 of 1 (latest)

hollow whale
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Im making ai walk around my town as realistic as possible (like the game 'Be NPC or die') so they walk around picking a random spot within 5 zones i have given them in a folder (basically 5 big parts over the whole town to divide into areas they go in) and sometimes stop and look around. ISSUES: They walk around fine but then occasionally bump into models and walls. Aswell it does a running animation and i dont know how to change it to walk. Aswell the main issue is that after a minute of them walking normally, they start and stop every second jittering their way to their next destination. PLEASE HELP!!!

red cliff
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Might be because of using move @hollow whale

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Try MoveTo

hollow whale
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so how do i do that

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i dont script i used ai to write it for me 😭

hollow whale
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example

red cliff
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Moveto

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MoveTo

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Make sure M and T are capalitzed

hollow whale
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kk lemme try

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so far so good, waiting for a minute

hollow whale
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);

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is there maybe an extra thing i can add to it to tell it not to start and stop

upper fulcrum
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Delete line 114?

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Replace it with humanoid.MoveToFinished:Wait()

small ravine