#Dropdown Button Duplicates Itself on respawn + dont add value to player when button below is clicked
1 messages · Page 1 of 1 (latest)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CharacterModule = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("CharacterModule"))
local player = Players.LocalPlayer
local changeCharacter = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("changeCharacter")
local Icon = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("Icon"))
local function getCharacters(player)
local characters = CharacterModule.GetCharacters(player)
end
Icon.new()
:setLabel("Characters")
:setDropdown({
Icon.new()
:setLabel("Linked Sword")
:oneClick()
:bindEvent("selected", function()
changeCharacter:FireServer("Linked Sword")
end)
})```
code 🆙
Dropdown Button Duplicates Itself on respawn + doesnt add value to player when button underclicked