So I'm changing the transparency of a model, and its CanTouch = true
All clientside, I also checked a bunch server side cantouch = false and clientside cantouch = true
but for some reason, it doesnt detect touches even after I confirmed that it got enabled by my script.
When I enable CanTouch manually though before launching the game, then it DOES detect touches. What is exactly the different?
I even tried disabling the script before launch and enabling it through script before also making cantouch = true.
I am going insane trying to figure out what it could be