#hi! i need help with echolocation in roblox studio.

1 messages · Page 1 of 1 (latest)

spice bridge
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hi, i’m trying to make my first game, but i have no code experience and honestly no idea what i’m doing or where to go.

i’m using roblox studio and following tutorials, which has helped me get a basic prototype going. that said, i’ve hit a wall with something specific: echolocation. think of the game stifled, i want to create a similar mechanic where sound reveals the environment.

i’m not looking for anyone to do the work for me, just help me understand how i could approach this. i’ve looked around and haven’t found many tutorials on this kind of system. if someone could help me visualize what a script like that might look like, or what terms i should be searching for, i’d really appreciate it.

i know most people say to start with smaller projects, and that’s probably the smarter route, but this project is a passion project. i’m okay learning the hard way.

to clarify:

i want every sound in the game (steps, abilities, music, etc.) to trigger echolocation effects.

not every character in the game will use echolocation;;only one group type, the others won’t. i’m not sure how to manage that separation yet either.

i’ve built a basic prototype, but this mechanic is where i’m stuck.

if anyone has suggestions, resources, or ideas on how to pull off something like this in roblox studio, even in a simplified form, please let me know. thank you in advance!

zenith magnet
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draw a picture in ms paint of what you want it to look like

spice bridge
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alright nod

spice bridge
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okay um

deft boughBOT
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studio** You are now Level 1! **studio

spice bridge
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i dont know how helpful this will actually be XD

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uh

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heres this

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its like every step or sound causes like

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you know how water ripples?

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something like that on the floor, but it spreads out to show the environment

zenith magnet
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roblox doesnt support shaders

spice bridge
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darn

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is there any possible way to do that?

zenith magnet
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shaders

spice bridge
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oh

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what can i use to do this then?

zenith magnet
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you'll have to settle for something less than what you wanted

spice bridge
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hm

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thats fine

zenith magnet
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like anything within a circle gets a highlight to outline it

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but that shows whole objects

spice bridge
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ohh

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how would that work?

zenith magnet
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bruh

spice bridge
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lol

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ill figure it out nod

zenith magnet
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find parts in sphere

spice bridge
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mhm

zenith magnet
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distance check to center of circle etc

spice bridge
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ahh yeah

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that makes sense yeah mb

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well thank you nod

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this brings up more questions

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what all can roblox not do?

zenith magnet
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shaders

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read/write files on local computer

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uh

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that's about it?

spice bridge
zenith magnet
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suppose i should specify roblox can do shaders its just not performant enough to be useful for really anything, so i'll qualify that as can't do gpu shaders

spice bridge
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Ohhh

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okay!