Hi everyone. Basically I plan on adding “titles” to my game, and I need a way to see what titles a player owns and I need it to load/save. I know how to do this, I would just make a ton of boolvalues (with the name of the title as the name of the value, and it’s set to true or false to see id the player owns it) but I feel this is not efficient, especially if there ends up being hundreds of titles. So, what’s a better way to do this? I would use tables but I want to be able to see what titles the player owns in other scripts and the client/server.
So, how would I efficiently save tons of boolvalue-like values?