new to lua and i've just been messing around with tweenservice and cframes and vectors etc. to get a better understanding and so i wanted to make an object rotate.
the problem i ran into was that when i tried to change the rotation through cframes, it seemingly doesnt rotate the part at all when at (180, 180, 180) or (360, 360, 360). my guess is that 360 is kinda the same as 0 degrees so it doesnt do anything, but wouldn't 180 at least work? it works perfectly fine if i just change the orientation vector3 value though. any answers appreciated 🙏
#curious question for tweening cframes
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** You are now Level 9! **
Make sure its at 0,0,0 when the tween is played.