#CFrames
1 messages · Page 1 of 1 (latest)
CFrame didnt get changed
the rotation is relative to the camera
but humanoid.movedirection is in global coordinates
i see, how should i go about fixing that
so i figured out how to get the movedirection in local space
character.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(character.HumanoidRootPart.Position + h.MoveDirection)).Position
sorry for the delayed response, thanks for the help!