i want to (try my best to) make a camera system that essentially is just shiftlock that doesn't lock the player's rotation. sort of like how watch dogs and gta only lock rotation when aiming a weapon. can somebody point me in the direction of a good guide? i have no clue how to script lua and i hope this will be an okay starting point
#camera system similar to watchdogs/gta
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do you math?
do you mind elaborating?
if you can't math like a pro
terrible starting point
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would i need to understand quaternions or something 😭
bru