I have made some code and ive checked it lots of times but it just wont work. Everthing that is in stats in replicated storage is a number value but when I change the multiplication it still acts as if it was 1
local Points = game.ReplicatedStorage.Stats.Points
local PPS = game.ReplicatedStorage.Stats.PPS
local Mu = game.ReplicatedStorage.Stats.Mu
while wait(1) do
Points.Value = (Points.Value + PPS.Value) * Mu.Value
end
#Multiplication not working
1 messages · Page 1 of 1 (latest)
You're changing the multiplier from the client. That does not replicate
He means what he means
u changed the multiplier on the client side
that doesnt work since its not server based
so u have to change the multiplier on the server side
u changed it on client
but u gotta change the multiplier on server
@hardy hare
yup
the number integers
are
absolutely
wrong
and u need to change the square root
and add a buffer
with some java to lua code
@remote merlin how would I fix it?
I've been through it lots of times and it does not help me