#How to disable jump for a player?
1 messages · Page 1 of 1 (latest)
Humanoid:SetStateEnabled()
Or setting the Humanoid.JumpHeight to 0
In a local script
is not there a way to make it in server script?
Ye you could, you'd want to make it so you store player can't jump
if that variable is empty
just remove the ability to jump for the next player