aight so i have this melee tool and when you kill someone it makes a clone of their avatar and stacks it onto the tool but the longer it is it makes the players movement go all weird. especially when jumping. and yes everything is set to massless
the problem im having is that the torso of the clones is constantly having its cancollide property switched on. Ive been using a script to disable it but it keeps automatically switching on. How do i fix this 🙏
and ive already tried collision groups and it didnt work