#how can i script this?

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charred olive
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ignore first thing

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only when its 'intro thing'

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even small tutorial

onyx lake
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I won't explain the random jitter as that should be pretty easy to mimic.

Think of it as 2 "snakes", starting at the center (so their starting points are touching) and moving to the bottom.

Every time it changes, a cell will: mimic the color of the cell in front of it (so 1 step closer to the center starting point). If there is no cell behind it, then it will switch to the next color in the sequence

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And for something like this, you can just ignore all gridpoints after one has turned black, as the following ones will all just stay black

charred olive
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😭

hasty crypt
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You can create a function that creates a new cell based on the parameters he gave you

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Then use that function to do the procedural animation

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You can keep track of cells through a table or a variable named ā€œlastCellā€ should do

hasty crypt
charred olive
hasty crypt
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Ignore that part, that’s just me being stupid

hasty crypt
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I’m not sure if it’s the best thing, but it’s the first thing that came to mind

charred olive
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Wait- are lightings in script too?

hasty crypt
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Well activating them probably

charred olive
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Ugh why I don’t know scripting good ughh

hasty crypt
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Are you going to make this effect or were you just interested in how it was made?

charred olive
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I want to make

hasty crypt
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Do you maybe want me to write a little structure for your goal to help get you started?

charred olive
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I mean i would be more than happy

hasty crypt
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Alright

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I’ll see what I can do