local effect = RS:WaitForChild("Fx").WaterSteam.Impact["2"]:Clone()
effect.Parent = model:FindFirstChild("HumanoidRootPart")
for _, at in ipairs(effect:GetChildren()) do
if at:IsA("ParticleEmitter") then
at:Emit(1)
end
end
game:GetService("Debris"):AddItem(effect, 1)
end)```
#For some reason my particleEmitter is emitting more then once
1 messages · Page 1 of 1 (latest)
I think you should increase the emit rate
Wouldn't that emit more
Try lowering the duration of debris
Maybe like 0.2 or 0.3
didn't work :/