#why wont this work
1 messages · Page 1 of 1 (latest)
can you show me your explorer
what parts
also am i gonna need a remote event 😭 i’m trying to not do those because i dont know how they work but yaknow
Local or server script?
Oh wait
Don't use game.startergui
Everything in startergui gets copied to playergui
So use game:GetService("Players").LocalPlayer.PlayerGui
and then branch from there or
Yes, branch for there
ok i will add that !!!!!! tysm
Yw
my game will become Awesome Now
wait also.
Just
Just asking
Would it work relatively the same if i wanted to reuse the script in order to mayyybeeee
** You are now Level 2! **
change walkspeed
actually wait i feel it might be more complicated than that
Okay actually
It didnt even work with the first thing……..
Any errors?
well
blur didnt disable
uhhhh
yeah i dont think it worked
@fickle zenith
nothing’s working
do you need to see each script?
Any errors??
Why do u wanna destroy it
You will destroy the script aswell since it’s a child of the blur
Instead just disable it
.Enabled = false
And scripts shouldn’t be in Lightning Service
Since blur is parented to lightning
So instead put it in a local script inside starter gui or idk starter character
And remove destroy
Do Enabled = false
ok thanks
very helpful i will try
but why doesnt it work with walkspeed either?
ok
so
ykw im grabbig 1 of you……
@fickle zenith hi do u know why the walkspeed bit wont work
Please someone
you're using starter player instead of the actual player
you're referencing the default setup tools instead of the player basically
how do i fix it
Figured out the mistakes on my own
used plr (an already existing variable) as a custom variable
used a normal sceipt instead of a localscript
fixed now, works perfectly
js to let yk
** You are now Level 13! **
script is for everyone
and local script for the client
so bc u did a script
the blur will dissapear for everyone
once a player clicks the button
@wind cipher
yeah i changed it to a localscript