#Need help with delaunay triangulation methods / divide and conquer

1 messages · Page 1 of 1 (latest)

cloud briar
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In the examples shown here I'm already having trouble understanding how to merge the lines and triangles without adding new edges over already existing ones.

It seems like I'm unprepared for this or perhaps just need to know the coding implementation behind this theory , scince I DO understand how it works.

i looked everywhere for a github repository that clearly explains this with clear code and
Comments but cant find any

If there is anything I need to understand first like an algorithm or a subject before delving into implementing this. Please say so and understand that I'm a freshman to this.

lean sorrel
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what is the data structure for triangles

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because y not just check if there is a repeating connection

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i doubt there isnt documentation on this

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look for research papers/pdfs

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you may also find it in a wikipedia page

cloud briar
lean sorrel
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although it is in c

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but it should translate fine into lua

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im not sure if this is what you mean delaunay triangulation

but it looks like they have a whole series on thsi type of stuff

cloud briar
cloud briar
cloud briar
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Now I know what to do

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Thx