#Player Respond Script Only Firing Once

1 messages · Page 1 of 1 (latest)

copper cobalt
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So Im making a random item game (ie. Item Asylum, Allusions, etc) and I need to detect when a player spawns, but the script I am using for this is only firing when my character first loads in.

young cloak
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you should be able to use player.CharacterAdded

copper cobalt
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Let me try that

young cloak
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"player" is the player object, + from what ive tested this only works consistently when the script is located in StarterPlayerScripts

copper cobalt
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I seeee

young cloak
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but character added is when the player model loads into the world, so it should include both when the player first joins and every respawn

copper cobalt
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plrs.CharacterAdded is showing the red underline

young cloak
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dont use plrs, use your lplr

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only works on the player object itself, in your case the local player reference

copper cobalt
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I need to do a bit of tinkering GMAS

copper cobalt
slow relicBOT
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copper cobalt
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Oh this has a bot too neat

copper cobalt