#Player Respond Script Only Firing Once
1 messages · Page 1 of 1 (latest)
you should be able to use player.CharacterAdded
Let me try that
"player" is the player object, + from what ive tested this only works consistently when the script is located in StarterPlayerScripts
I seeee
but character added is when the player model loads into the world, so it should include both when the player first joins and every respawn
plrs.CharacterAdded is showing the red underline
dont use plrs, use your lplr
only works on the player object itself, in your case the local player reference
I need to do a bit of tinkering GMAS
Ok it works thanks 
** You are now Level 1! **
Oh this has a bot too neat
wrong one bro
The thing is solved why are you even here