#How To Trigger Animation With Object( Gear )
1 messages · Page 1 of 1 (latest)
Use motor6D
Could you tell me how to do that?
you could research before I spoon feed it to ya?
I mean..
Well, even if I tried to spoon feed it to you
you won't understand it completely anyways unless you make your own research
if you have any probelms afterwards I can help
This is true, but only if you don’t point him in the right direction, please at least show him where to look.
I am also quite curious on motor6D
just a google search will do the trick, if you have problems even doing research, then I'd start by learning research, like I see posts which go up to 200 messages just because the person doesn't try to learn how to use something they just want people to spoon feed them the information on a golden plate
and I tbh, wouldn't like to spend 2 hours explaining something your not attempting ot learn on your own, I'm not a teacher yk
this is my opinion, but as you said I should've atleast directed him to a source maybe, gave him an idea or two on the topic
I was just busy working on my game 🙏
sorry @vital matrix
mb 💀
They have the same idea as weld constraints
It's okay CallMe_A, I did find your tone kind of intrusive, but I'm glad you've recognized it
if you are curious though, I have gotten the hang of it now
Ye mb, glad you were able to do it
Yay
I do have to ask again
** You are now Level 1! **
I've gotten the Motor6d weld all set up now
but when I play the animation, the item is just not present
thats weird, could you check through workspace if it was somehow deleted
and press f to find it location once you selected it
Did you also take into acount that the motor6D's name should be the same as in the animation clip
You see how I have a handle keyframe there?
the motor6d which connects your fidget spinner and arm should be named equally to the way you named it inside of the animation editor
That wasn't it, but thank you
I had welded it to the handle in Storage instead