#What is interpolation im reading the tween dictionary on studio doc (im making a movement system)

1 messages · Page 1 of 1 (latest)

quaint spear
#

Help

modern shale
# quaint spear Help

https://en.wikipedia.org/wiki/Interpolation

comes down to saving processing power by simply estimating a few points, instead of calculating the exact points. In stuff like tweens it will only calculate a few frames, then just interpole to make it feel smooth. (not sure about the exact figures, yet it can then e.g. calculate the exact values at 12 fps, then interpole to 60)

In the mathematical field of numerical analysis, interpolation is a type of estimation, a method of constructing (finding) new data points based on the range of a discrete set of known data points.
In engineering and science, one often has a number of data points, obtained by sampling or experimentation, which represent the values of a function ...

dawn pike
#

interpolation is like lerp but more advanced

knotty owl
#

lerp is linear interpolation

#

a type of interpolation

livid gust
#

fake tween

#

but in maths term like points I guess

#

of data

#

and yap

unborn breach
# quaint spear Help

basically means like the computer "guesses" what's in between two know things, like trying to complete a puzzle

#

so in an animation for example it helps move things smoothly between two points
like saying "start here, end there, and also figure out the steps in between"

quaint spear
#

imma go play some rematch and look at this

#

sorry if i respond late

unborn breach
#

say you move an object from position 0 to 10 over the 5 secs, instead of the game checking every millisecond and perfroming heavy calculations, you use a formula like
position = start + (end - start) * progress

that's interpolation

unborn breach
quaint spear
#

ok

#

i want to make a walk

#

that turns into a run

#

then turns into something else

quaint spear
#

what should be my mindset for scripting

#

everytime i feel like im getting somewhere i just get lost again

#

i've been doingwell in animation

unborn breach
quaint spear
#

but ill write it down

unborn breach
quaint spear
quaint spear
quaint spear
#

I want to make a bleach game with bosses and a story and combat system is that too hards

#

hard*

#

for me

#

Im just gonna make a demo

#

of the combat system and movement system im making

unborn breach
quaint spear
#

im watering it down

#

first imma make the movement

#

i scripted in the walk

#

but it looks

#

not fluent

unborn breach
# quaint spear

looks good, you just need to match the WalkSpeed to the animation speed

quaint spear
#

can yall send me the page

#

and whenever i do something i forget it alot

unborn breach
quaint spear
#

thx

#

i feel like i should relearn some things

#

but how I operate is do it once don't feel like doing it again don't do it

#

but ill try i really want to do scripting

quaint spear
#

u still awake