#What is interpolation im reading the tween dictionary on studio doc (im making a movement system)
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https://en.wikipedia.org/wiki/Interpolation
comes down to saving processing power by simply estimating a few points, instead of calculating the exact points. In stuff like tweens it will only calculate a few frames, then just interpole to make it feel smooth. (not sure about the exact figures, yet it can then e.g. calculate the exact values at 12 fps, then interpole to 60)
In the mathematical field of numerical analysis, interpolation is a type of estimation, a method of constructing (finding) new data points based on the range of a discrete set of known data points.
In engineering and science, one often has a number of data points, obtained by sampling or experimentation, which represent the values of a function ...
interpolation is like lerp but more advanced
basically means like the computer "guesses" what's in between two know things, like trying to complete a puzzle
so in an animation for example it helps move things smoothly between two points
like saying "start here, end there, and also figure out the steps in between"
ok
imma go play some rematch and look at this
sorry if i respond late
say you move an object from position 0 to 10 over the 5 secs, instead of the game checking every millisecond and perfroming heavy calculations, you use a formula like
position = start + (end - start) * progress
that's interpolation
dont worry lol check it anytime
hey
what should be my mindset for scripting
everytime i feel like im getting somewhere i just get lost again
i've been doingwell in animation
that's normal
when you create something, do you do it simply from memory? like do you have the gamplan stored in your head or do you write it down
i want to do it from memory
but ill write it down
it's best to make a game plan and then follow it as you create
im making a game
what do you recommend
Blon
I want to make a bleach game with bosses and a story and combat system is that too hards
hard*
for me
Im just gonna make a demo
of the combat system and movement system im making
if it's too hard watch tutorials or make something easier for now
im watering it down
first imma make the movement
i scripted in the walk
but it looks
not fluent
looks good, you just need to match the WalkSpeed to the animation speed
umm how do i usee tween
can yall send me the page
and whenever i do something i forget it alot